![]() ![]() It was supposed to release on the Wii U, and would also supposedly be so ambitious, that it would max out the Wii U's hardware. It would even have its own, custom Retro Studios game engine. It has always been rumored, for many, many years, even before half of Retro Studios left to form Armature, that they were working on a very unique, completely new IP of their very own. They might be, but it's definitely not an indication of that.Īnd like I said: I would hope that it was NOT that rumored Star Fox racing game. That doesn't really mean that they are good at making racing games. Fri 25th Jan They only helped Nintendo out with porting and optimizing.It won't hurt their "quarterlies" but inside, their reputation just took a colossal dive for other contracts. This is going to seriously, seriously hurt Bamco to lose a major Nintendo contract in such a spectacular way. Technically Nintendo probably ought to be looking at bringing Armature onboard. I'm also not sure how well that bodes considering a lot of the MP people at Retro left to found Armature. I'd have thought they were the problem, not the cure. This is also interesting because it means Nintendo still holds Retro in high regard if they're expected to salvage the project, which is honestly shocking, given they have had zero output for years. Get Sakamoto to make us a new 2D proper Metroid and all will be forgiven. ![]() The earlier errors are what makes this whole saga exist.Īt this point, I assume the game will indeed be a swan song for the Switch and a joint release with its successor.which is sad to say since we're still on the first half of the lifespan. And meanwhile the whole FF debacle inflamed the fanbase to the point they had to announce this far too early just to prove they hadn't abandoned it. Seriously though, on one hand this is why you don't announce games so early before they're ready, and on the other hand, Nintendo has really handled Metroid terribly with no entries at all on the WiiU, and this entry was presumed to be a WiiU title first, but given how poor the development standard apparently was, there's no way this game was 5+ years in the making. Inb4 "Nintendo Stream has no games, Switch early adopters were screwed over, name one major first party exclusive Stream has, Metroid Prime 4 was a Switch game before it was a Stream game, it doesn't count! PORT!!" Ultimately, this might be the best thing for the game itself, but it does mean a LONG wait, so here's hoping they're going to give us something to soften the blow and tide us over until it Well, I would suppose that it would be up to NLife's detectives to work their magic and find out exactly what it is that Retro has been doing all these years, now isn't it? ![]() You can't just freeze frame a company and then wake them from their winter sleep to go do their jobs again. They've got people that need jobs, because they have mouths to feed. Guess that means no Metroid Prime for Switch, like so many have already correctly concluded.īut contrary to what a lot of others are saying, this does NOT clarify what Retro have been doing for the last 5+ years, seeing as it was Namco Bandai who were working on Metroid Prime 4, and apparently, Retro Studios haven't done anything tangible, while they were "supposedly", working on some other triple A title, or at least on something big.Ī company like that can't just sit on their laurels for well over 5 years. Well, this is VERY disappointing, I must say. Naturally, this means it will be quite some time before we hear anything new about the game Takahashi apologies for this again, ending the video by promising that the game "will stand shoulder to shoulder with the past Metroid Prime series titles". It's a refreshingly open and honest update, and one that, while incredibly saddening for fans of the game, should hopefully provide reassurance that Nintendo wants this upcoming title to be of the highest quality.Īs such, development has been restructured entirely, and its producer Kensuke Tanabe will now work alongside Retro Studios, the team that developed the original Metroid Prime series. In the video above, Takahashi thanks fans for their continued excitement and support, before stating that "the current development progress has not reached the standard we seek in a sequel to the Metroid Prime series". The message comes from Shinya Takahashi, Senior Managing Executive Officer at Nintendo. Sadly, development of the game has been entirely restarted. Nintendo has issued an official statement updating fans on the progress of Metroid Prime 4. ![]()
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